AI Insights · Timothy · April 2024
Top 5 Roguelike Games in South America Q1 2024
Explore the performance of the top five Roguelike games in South America during Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, the top five Roguelike games in South America showcased diverse performance metrics in terms of downloads, revenue, and active users. Here, we delve into the specifics of each game's journey over the quarter, based on data from Sensor Tower.
Hero Wars: Alliance RPG experienced a varied quarter. Weekly revenue fluctuated, peaking at around $60.9K in late January. Downloads saw a significant drop from 192K in the first week to approximately 32K by the end of March. Active users decreased from 296K to 162K, indicating a gradual decline over the quarter.
Diablo Immortal showed a steady performance. Weekly revenue peaked at $62.8K in early February, while downloads fluctuated, reaching a high of about 13.6K in the final week of March. Active users remained relatively stable, hovering around 120K throughout the quarter.
Legend of Mushroom, a new entrant, made a significant impact. Weekly revenue saw a steady rise, reaching $132K by the last week of March. Downloads started strong at 417K but dropped to approximately 130K by the quarter's end. Active users peaked at 507K mid-March before declining to 378K.
Top Heroes displayed a consistent increase in revenue, peaking at around $46K in late February. Downloads were highest at 62K mid-February but tapered off to 19K by the end of March. Active users saw a peak of 85K in mid-February, ending the quarter at about 56K.
Saint Seiya Awakening had a more stable performance. Revenue fluctuated, peaking at $42.7K in mid-March. Downloads remained low and relatively stable, around 2K per week. Active users showed a slight decline from 41K at the beginning of January to approximately 35K by the end of March.
For more detailed insights and data analysis, visit Sensor Tower.